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Reinforcement Learning & Agents Center

The Reinforcement Learning & Agents Center teaches sequential decision-making theory and autonomous agent architecture spanning deep RL, model-based world models, multi-agent systems, and LLM-based agents. Students formulate scientific exploration, experiment design, and adaptive control problems as reinforcement learning problems and train agents to solve them, progressing from single-agent settings to multi-agent collaboration. Through this progression, graduates reach the point where they can design and implement autonomous systems that make their own decisions in uncertain, changing environments.

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Machine Learning DepartmentComputer Vision DepartmentNatural Language Processing DepartmentHigh-Performance Computing DepartmentQuantum Computing DepartmentGenerative AI & Foundation Models CenterReinforcement Learning & Agents CenterAI Safety & Alignment CenterAI for Science CenterRobotics & Embodied AI Center

Field-based Curriculum · 15

This department's curriculum is built directly on the GeoVerse Lab research fields its professors hold — click a field to see how it is taught.

Markov Decision Processes & Optimal Stochastic Control
Markov Decision Processes & Optimal Stochastic Control
The foundational course on the standard mathematical model of sequential decisio…
David Blackwell
Temporal-Difference & Associative Learning
Temporal-Difference & Associative Learning
A course on temporal-difference learning, updating predictions from differences …
Ivan Pavlov
Policy Gradient & Direct Policy Optimization
Policy Gradient & Direct Policy Optimization
A course on directly parameterising policies and improving them along the gradie…
Magnus Hestenes
Actor-Critic Methods & Hedonistic Neuron Theory
Actor-Critic Methods & Hedonistic Neuron Theory
A course on the division of labour between an actor that chooses and a critic th…
Harry Klopf
Model-Based RL & World Models
Model-Based RL & World Models
A course on learning an internal predictive model of the environment and plannin…
Jay Wright Forrester
Multi-Agent Systems & Stochastic Games
Multi-Agent Systems & Stochastic Games
A course on decision-making when many learners share one environment, taking Sha…
Lloyd Shapley
Monte Carlo Tree Search & Self-Play Game Learning
Monte Carlo Tree Search & Self-Play Game Learning
A course on growing search trees from sampled experience, practising the simulat…
Arthur Samuel
LLM-Based Autonomous Agents & Goal-Directed Behavior Theory
LLM-Based Autonomous Agents & Goal-Directed Behavior Theory
A course on designing software with a language model as its reasoning core, span…
Arturo Rosenblueth
Bayesian & Optimal Experimental Design for Science
Bayesian & Optimal Experimental Design for Science
A course treating experiments themselves as optimisable decisions, teaching expe…
Gustav Elfving
Exploration-Exploitation & Multi-Armed Bandit Theory
Exploration-Exploitation & Multi-Armed Bandit Theory
A course on the fundamental tension of decision-making under uncertainty through…
Peter Whittle
Hierarchical Reinforcement Learning & Goal Decomposition
Hierarchical Reinforcement Learning & Goal Decomposition
A course attacking the curses of flat reinforcement learning with temporally ext…
Allen Newell
Imitation Learning & Observational/Social Learning
Imitation Learning & Observational/Social Learning
A course on the three routes to acquiring behaviour from demonstration, centring…
Albert Bandura
Intrinsic Motivation & Curiosity-Driven Exploration
Intrinsic Motivation & Curiosity-Driven Exploration
A course on designing intrinsic motivation that makes agents explore without ext…
Daniel Berlyne
Sequential Games & Extensive-Form Analysis
Sequential Games & Extensive-Form Analysis
A course in reading strategic interaction as game trees, training the tools of s…
Harold W. Kuhn
Adaptive & Self-Tuning Control Systems
Adaptive & Self-Tuning Control Systems
A course on adaptive control, in which controllers retune themselves from measur…
Yakov Tsypkin